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AgeCommit message (Expand)Author
2023-07-13properly destroy scene cleanup-sceneDevin J. Pohly
2023-07-03Unify signal handling under wl_event_loopDevin J. Pohly
2023-06-25Separate drag icon from layers array and Lyr enumDevin J. Pohly
2023-06-16Don't bother with ignoring SIGCHLDDevin J. Pohly
2023-06-16Reset ignored signal handler in spawn() as wellDevin J. Pohly
2023-06-16fix startup_cmd SIGCHLD handlerDevin J. Pohly
2023-06-07Stray whitespace fixesA Frederick Christensen
2023-06-02activate lock surface in updatemonsLeonardo Hernández Hernández
2023-06-02send frame done even if output commit failsLeonardo Hernández Hernández
2023-06-01Set XCURSOR_SIZENikita Ivanov
2023-05-28remove note about contact me for patch issuesLeonardo Hernández Hernández
2023-05-27destroy old client popups when focusing another clientLeonardo Hernández Hernández
2023-05-25Prevent using a wlr_layer_surface after destroying it, due to no available ou...Micah Gorrell
2023-04-13correctly check if a scene node is enabledLeonardo Hernández Hernández
2023-04-13remove unneeded check of `m` in arrange()Leonardo Hernández Hernández
2023-04-09Use uint32_t for ui ArgBen Collerson
2023-04-08use fixed-size type for client tagsLeonardo Hernández Hernández
2023-04-08remove tag labels from dwlBen Collerson
2023-03-16display clients count in monocle symbolYves Zoundi
2023-03-13Remove rootcolorPalanix
2023-03-07Missing apostropheA Frederick Christensen
2023-02-25add missing comma in "MonitorRule"gan-of-culture
2023-02-18Fix spacing and replace it with tabsgodalming123
2023-02-18fix spellinggodalming123
2023-02-13Fixed 'unused variable' compiler warning.pino-desktop
2023-02-13Add appid field to printstatus() outputBen Collerson
2023-02-13implement repeatable keybindingsLeonardo Hernández Hernández
2023-02-13allow configure x and y of outputsLeonardo Hernández Hernández
2023-01-30use sigaction(2) for signal handlingLeonardo Hernández Hernández
2022-12-30bump version to 0.4 v0.4Leonardo Hernández Hernández
2022-12-30remove `--long` from git-describe commandLeonardo Hernández Hernández
2022-12-30return early if selmon is not part of the output layout in dirtomon()Leonardo Hernández Hernández
2022-12-30simplify check in urgent()Leonardo Hernández Hernández
2022-12-30arrange monitor after updating fullscreen background and lock surfacesLeonardo Hernández Hernández
2022-12-30also update locked_bg node position in updatemons()Leonardo Hernández Hernández
2022-12-30add blank lines to make updatemons() more readableLeonardo Hernández Hernández
2022-12-30update comment about client_set_size() as no-opLeonardo Hernández Hernández
2022-12-30check if a client is resizing before checking if it's visibleLeonardo Hernández Hernández
2022-12-30only mark pending resizes as completed checking the configure serialLeonardo Hernández Hernández
2022-12-24bump version to 0.4-rc3 v0.4-rc3Leonardo Hernández Hernández
2022-12-24do not try to resize if size wouldn't changeLeonardo Hernández Hernández
2022-12-24do not skip frames if a client is stopped and have a pending resizeLeonardo Hernández Hernández
2022-12-24Revert "Revert "fix flickering when resizing/spawning windows""Leonardo Hernández Hernández
2022-12-24disable client's scene node after create it (only XDGShell)Leonardo Hernández Hernández
2022-12-24call arrange() or resize() depending on c->isfloating in commitnotifyLeonardo Hernández Hernández
2022-12-20force SSD when creating an xdg_toplevel_decoration objectLeonardo Hernández Hernández
2022-12-20remove selclient()Leonardo Hernández Hernández
2022-12-20fix unset fullscreen for all visible clients when mapping a new oneLeonardo Hernández Hernández
2022-12-16call checkidleinhibitor() in arrange() and not in focusclient()Leonardo Hernández Hernández
2022-12-16fix checking idle inhibit stateLeonardo Hernández Hernández